forked from clone/WorldGuardWrapper
Events should be handled before WorldGuard does (with normal priority), so they can be allowed without WG sending a message to the player. |
||
|---|---|---|
| .. | ||
| interface | ||
| v6 | ||
| v7 | ||
| pom.xml | ||
Events should be handled before WorldGuard does (with normal priority), so they can be allowed without WG sending a message to the player. |
||
|---|---|---|
| .. | ||
| interface | ||
| v6 | ||
| v7 | ||
| pom.xml | ||