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# join/leave
join_message = {white}{kingdomplayer.kingdom.prefixedname|&c[NoKingdom]}{white}{kingdomplayer.rank.prefixedname|}{white}{kingdomplayer.prefixedname} {green}is op de server gekomen!
leave_message = {white}{kingdomplayer.kingdom.prefixedname|&c[NoKingdom]}{kingdomplayer.rank.prefixedname|}{white}{kingdomplayer.prefixedname} {green}heeft de server verlaten!
playerjoin_message = {white}{kingdomplayer.displayname}, {green}Leuk dat je er weer bent!
playerleave_message = {white}{kingdomplayer.displayname},{green}tot de volgende keer!
playerjoin_vanish = {red}Let op je zit in {bold}{gold}vanish
# gui
gui_lore0 = {gold}------------------------------------
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gui_lore1 = {green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white} \\n
gui_lore2 = {green}Uitnodiging({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}EigenVuur({white}{yes,no#kingdom.friendlyfire}{green}) \\n
gui_lore3 = {green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maximaal({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red}) \\n
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gui_lore4 = {green}gemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
# player_info
player_info0 = {gold}----------------------------------------------
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player_info1 = {green}Player {white}{kingdomplayer.displayname} {green}Level({white}{kingdomplayer.level.name|-}{green}){white}, {green}Province({white}{kingdomplayer.province.name|-}{green})
player_info2 =
player_info3 = {green}Leader({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rank({white}{kingdomplayer.rank.name|-}{green})
player_info4 =
player_info5 = {green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white}
player_info6 =
player_info7 = {green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white}
player_info8 =
player_info9 = {green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Localy_Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white}
player_info10 =
player_info11 = {green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon}
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# kingdom_info
kingdom_info0 = {gold}----------------------------------------
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kingdom_info1 = {green}Kingdom {white}{kingdom.displayname} {green} - {kingdom.slogan}
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kingdom_info2 =
kingdom_info3 = {green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provincies({kingdom.provinces|-}{green})
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kingdom_info4 =
kingdom_info5 = {green}Invite only({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen-vuur({white}{yes,no#kingdom.friendlyfire}{green})
kingdom_info6 =
kingdom_info7 = {green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red})
kingdom_info8 =
kingdom_info9 = {green}Spawn-toegang({white}{kingdom.spawnvisitors|-}{green})
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kingdom_info10 =
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kingdom_info11 =
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#kingdom_info12=
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#kingdom_info13={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-}
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# province_info
province_info0 = {gold}---------------------------------------------------------
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province_info1 = {green} provincie: {white}{province.displayname}
province_info2 = {province.prefixedlevel}
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# actionbar
actionbar_row0 = {green}Kingdom: {white}{kingdomplayer.kingdom.displayname|&c-}
actionbar_row1 = {green}Rank: {white}{kingdomplayer.rank.displayname|&c-}
actionbar_row2 = {green}Regio: {white}{kingdomplayer.region.displayname|&c-}