setrank_setsender={green}You have changed the rank of {white}{kingdomplayer.name} {green} from {white}{oldrank.displayname} {green} to {white}{kingdomplayer.rank.displayname}.
setrank_settarget={green}Your rank has been changed to {white}{kingdomplayer.rank.displayname}.
setrank_disabled={red}Rank {white}{rank} {red}is disabled for this kingdom.
setrank_isMax={red}Maximum number of {white}{max} {red} has been reached for {white}{rank.displayname} {red}.
time_extdescription=This command adjusts the time of the time master server. The master server takes care of the time synchronization of other kingdom servers
time_set={green}Time setting {white}{time} {green}has been forwarded to the master server.
join_extdescription=With this command you can become a member of a kingdom. If one has invitation-only status, you need an invitation to become a member. A kingdom can also be full or has been disabled by an administrator, in which case you cannot become a member of the kingdom in question.
travel_extdescription=A travel location is a global location set by a server administrator. These locations can be on different servers. You will automatically be transferred to the correct server.
speak_extdescription=This command allows you to choose a language. Please note: Google Translate was used for most translations. You can help translate the plugin. see https://translate.ultimatekingdom.nl
speak_isset={green}The language has been changed to {white}English
setslogan_extdescription=With this command you can set the slogan of a kingdom. You can only set the slogan of your own kingdom. A player in mod mode can set the slogan of every kingdom.
setslogan_isset={green}The slogan for {white}{kingdom.displayname} {green} is : {slogan}
setmod_extdescription=With mod-mode on, a player has more options when carrying out assignments. With mod mode disabled, the commands work the same as with normal players
kick_extdescription=With this command you can remove a player from your kingdom. Players in mod mode or with extra permissions have the option to kick a player from each kingdom. This command works with offline players and players on another server.
kick_target={green}You've been kicked out of {red}{kingdom.displayname} {green}!
kick_sender={green}You have kicked {white}{kingdomplayer.name} {green}out of {white}{kingdom.displayname} {green}!
kick_weight={red}You may not kick someone with a higher rank out of your kingdom.
isonline_extdescription=With this command you can check if a player is online on the local server or on other servers. Players who are mods or in vanish are not visible
isonline_playerFound={green}Player {white}{kingdomplayer.name} {green}is on {white}{kingdomplayer.server} {green}of {white}{kingdomplayer.cluster}.
isonline_notFound={red}Player {white}{name} {red}was not found
setdynmap_extdescription=With this command you can set fill-color, stroke-color, fillopacity for a kingdom, among other things. These are then visible on the Dynmap folder
listinvites_extdescription=This command shows all your invitations that you have received from the leaders of a kingdom. With this invitation you can become a member of a kingdom for which you must have an invitation to become a member.
leave_extdescription=Use this command if you want to leave a kingdom. Please note: After leaving a kingdom, a cooldown may be active, preventing you from immediately joining another kingdom.
leave_success={green}You have successfully left {white}{kingdom.displayname} {green}!
leave_successMembers={white}{kingdomplayer.name} {red}has left your kingdom!
inventory_extdescription=With this command you can open the inventory of your kingdom. You can use this inventory on all servers, but only 1 person may have the inventory open at a time. Players in mod mode can view the inventory of each kingdom and force an inventory close. In the config.yml you can indicate which items should not be placed in the inventory.
openinv_forceclose={green}We are going to close the inventory.
invite_extdescription=With this command you can invite a player to your own kingdom to become a member. = The player you are going to invite may not be in another kingdom. A player in mod-mod can send an invitation to another player for each kingdom.
invite_hasinvite={red}Player {white}{kingdomplayer.name} {red}has already been invited.
invite_target={green}You are invited for kingdom {white}{kingdom.displayname}
invite_sender={green}You've invited {white}{kingdomplayer.name} {green} to {white}{kingdom.displayname}!
retract_extdescription=This command allows you to revoke an invitation from a player. You can only withdraw the invitation from your own kingdom. Players in mod mode can revoke an invitation from any kingdom to a player
serverspawn_extdescription=Each server has its own spawn. With this command you can go to a spawn of a server. This spawn can be set by a mod or administrator
serverspawn_notfound={red}Sorry,{white}{name} {red}was not found
broadcast_description=Send a notification on all servers.
broadcast_extdescription=With this command you can send a message that will be displayed on all servers. You can adjust the format in the language file if necessary.
setchannel_extdescription=With this command you can disable a chat channel for all servers or (temporarily) block a channel for a player. You can also pin a player to a channel.
setchannel_enable={green}Channel {white}{channel.displayname} {green} is now on.
setchannel_disable={green}Channel {white}{channel.displayname} {green} is now off
setchannel_channelnotexist=This command allows an administrator and/or mod to disable and enable a chat channel. This setting is valid for all players on all servers.
setchannel_sendlockedonChannel={red}You are only allowed to chat on {channel.name}
setchannel_sendunlockedonChannel={green}You can use all chat channels again.
setchannel_lockedonchannel={white}{kingdomplayer.name} {green}has been pinned to chat channel {white}{channel.name}
setchannel_unlockedonchannel={white}{kingdomplayer.name} {green}can chat on all channels again
setchannel_lockedonchannelstatus={white}{kingdomplayer.name} {green}has as locked channel: {white}{kingdomplayer.lockedchannel|none}
setchannel_sendsetblockedchannel={red}Unfortunately, Channel {white}{channel.name}{red} is blocked until {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#time}
visitspawn_extdescription=With this command you can go to the spawn of another kingdom. Your own kingdom must receive permission from the other kingdom.
setvisitor_description=Give a kingdom access to your spawn.
setvisitor_extdescription=With this command you can give/revoke access to the members of another kingdom with the command visitspawn to go to your spawn.
setvisitor_isdenied={green}kingdom {red}{kingdom.displayname} {green}does not have {red}access to your spawn
tphere_description=Teleport own kingdom members to your location
tphere_extdescription=With this command you can teleport all members of a kingdom to your current location, Players in mod mode can choose a kingdom to teleport its members.
tphere_telepoted={gold}Oh yeahh.. {green}All online members will gather around you. How cosy.
channel_extdescription=This command allows you to manage your own channel settings, such as setting a channel as the default channel or disabling a channel.
channel_reset={green}Your channel settings have been reset.
open_description=Choose your kingdom and become a member
open_extdescription=With this command you can open a gui where you can easily view information about kingdoms. If you click on a kingdom you become a member of it. Players in a kingdom do not see this command. A player in mod mode will see this command and can open the gui.
enemy_extdescription=With this command you can set the relationship with another kingdom as hostile. The other party may have to provide confirmation. This can be turned off by an administrator
allies_extdescription=With this command you can set the relationship with another kingdom as friendly. The other party may have to provide confirmation. This can be turned off by an administrator
neutral_extdescription=With this command you can set the relationship with another kingdom as neutral. The other party may have to provide confirmation. This can be turned off by an administrator
neutral_success={green}Kingdom {white}{target.displayname} {green}and {white}{sender.displayname} {green}now have a {white}{underline}neutral relationship
neutral_senderMaxMember={red}Kingdom {white}{kingdom.displayname} {red} has a maximum of {white}{maximum} {red}neutral relations.
deny_extdescription=With this command you can reject a relationship request from another kingdom
deny_enemySender={green}Kingdom {white}{sender.displayname} {green}has rejected a {red} request to start a hostile relationship with {white}{target.displayname} {red}.
deny_neutralSender={green}Kingdom {white}{sender.displayname} {green}has rejected a {red} request for a neutral relationship with {white}{target.displayname} {red}.
deny_friendlySender={green}Kingdom {white}{sender.displayname} {green}has rejected a {red} request to become allies with {white}{target.displayname} {red}
request_exists={red}There is already a request running to {white}{kingdom.displayname}.
request_send={green}Your relationship request has been sent to all members of kingdom {white}{target.displayname}.
request_senddenied={green}Rejection is passed on
request_denied={red}Relationship request from {white}{sender.displayname} {red} has been rejected.
request_accepted={green}Kingdom {white}{sender.displayname} {green}would like to become friends with your kingdom. Are you okay with that?
request_expired=Relationship request to {white}{kingdom.displayname} {red} has expired.
request_sendNeutralTarget={green}Kingdom {white}{sender.displayname} {green}wants to have a cool relationship with your kingdom. Are you okay with that??
request_sendEnemyTarget={green}Kingdom {white}{sender.displayname} {green} wants to be an enemy of your kingdom and fight with you. Are you okay with that?
request_sendalliesTarget={green}Kingdom {white}{sender.displayname} {green}would like to become friends with your kingdom. Are you okay with that?
request_accept={green}Type {white}/k accept {sender.displayname} {green}or click to accept.
request_notFound={red}No request for {white}{kingdom.displayname} {red}found.
request_modnotFound={red}No request for {white}{target.displayname} and {sender.displayname} {red}found.
province_extdescription=A province is an area administered by an emissary of the King. This could be, for example, a duke or count. It could also be a small town. You can link levels with, for example, county->village->city
province_created={green}You have created province {white}{province.displayname} {green}
province_setplaceholder={green}You have set the placeholder for {white}{province.name} {green} to {white}{province.placeholder}
province_setdisplayname={green}You have set the display name for {white}{province.name} {green} to {white}{province.displayname}
province_setprefixedname={green}You have set the prefix for {white}{province.name} {green} to {white}{province.prefixedname}
province_setmaxmembers={green}You have set the maximum number of members for {white}{province.name} {green} to {white}{province.maxmembers}
province_deleted={green}You have deleted province {white}{province.displayName}
province_create_confirm={green}{bold}Click here to confirm creation
province_create_query={green}Create province
province_kickweight={red}You may not expel someone with a higher rank from your province.
province_levelISnow={green}Your province has been promoted to {white}{province.level.name}
province_isfull={white}Province {province.displayname} {red}is full
province_isnowmember={green}You have become a member of {province.displayname}
province_setmember={green}You have been made a member of {white}{province.displayname}
province_set={green}You have put {white}{kingdomplayer.displayname} {green}in {white}{province.displayname} {green}
province_isamember={red}That's not possible, you are already a member of province {white}{kingdomplayer.province.displayname}
province_isnotmember={red}You are not a member of a province.
province_notAmember={white}{kingdomplayer.displayname} {red}is not a member of any province.
province_removedasmember={red}You have been removed from {white}{province.displayname}.
province_removedmember={red}{kingdomplayer.displayname} has been removed from {white}{province.displayname}.
province_notyourkingdom={white}{province.displayname} {red}belongs to kingdom {white}{kingdom.displayname} {red}and you are in kingdom {white}{kingdomplayer.kingdom.displayname}