From 7696a941ed08873696fa60eb8c944460951ea2d6 Mon Sep 17 00:00:00 2001 From: Weblate Admin Date: Sun, 2 Jun 2024 15:12:49 +0000 Subject: [PATCH] Translated using Weblate (English) Currently translated at 90.1% (46 of 51 strings) Translation: ultimatekingdom/combat Translate-URL: https://weblate.ultimatekingdom.nl/projects/ultimatekingdom/combat/en/ --- en/combat.properties | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/en/combat.properties b/en/combat.properties index f5a93df..1895f47 100644 --- a/en/combat.properties +++ b/en/combat.properties @@ -1,6 +1,6 @@ # commands -combat_created={green}You have created {white}{combat.displayname} {green} -combat_deleted={green}You have deleted {white}{combat.displayname} {red} +combat_created={green}You have created {white}{combat.displayname} {green}. +combat_deleted={green}You have deleted {white}{combat.displayname} {red}. #combat_list={green}{combat.name}({white}{combat.displayname}){green} Teams: {white}{combat.totalteams}{green} \n Looptijd: {white}{combat.duration.days} {green}{dag,dagen#combat.duration.days} ,{white}{combat.duration.hours} {green}{uur,uren#combat.duration.hours} ,{white}{combat.duration.minutes} {green}{minuut,minuten#combat.duration.minutes}, {white}{combat.duration.seconds} {green}{seconde,seconden#combat.duration.seconds} \n{gold}------------------------------------------------ #combat_listhistoru={green}{combat.name}({white}{combat.displayname}){green}\n datum: {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime \n{gold} --------------------------------------- @@ -36,12 +36,12 @@ combatteam_info5={gold}-------------------------------------- -combat_displayname={green}Je hebt {white}{combat.name} {green}displaynaam aangepast naar {white}{combat.displayname} -combat_duration={green}Je hebt {white}{combat.name} {green}looptijd aangepast naar {white}{combat.duration.days} {green}{dag,dagen#combat.duration.days} ,{white}{combat.duration.hours} {green}{uur,uren#combat.duration.hours} ,{white}{combat.duration.minutes} {green}{minuut,minuten#combat.duration.minutes}, {white}{combat.duration.seconds} {green}{seconde,seconden#combat.duration.seconds} -combat_warningtime={green}Je hebt {white}{combat.name} {green}waarschuwingstijd aangepast naar {white}{combat.duration.days} {green}{dag,dagen#combat.duration.days} ,{white}{combat.duration.hours} {green}{uur,uren#combat.duration.hours} ,{white}{combat.duration.minutes} {green}{minuut,minuten#combat.duration.minutes}, {white}{combat.duration.seconds} {green}{seconde,seconden#combat.duration.seconds} -combat_starttime={green}Combat {white}{combat.displayname}{green} start op {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime|-} -combat_start={green}Combat {white}{combat.displayname}{green} start op {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime|-} -combat_end={green}Combat {white}{combat.displayname}{green} stopt over {white}{combat.duration.minutes} {green}{seconde,seconden#combat.duration.seconds} +combat_displayname={green}Je hebt {white}{combat.name} {green}displaynaam aangepast naar {white}{combat.displayname}. +combat_duration={green}You have adjusted {white}{combat.name} {green} time to {white}{combat.time.days} {green} {day,days#combat.duration.days} {white}{combat.time.hours} {hours#combat.duration.hours} {white}{combat.time.minutes} {green}{minute,minutes#combat.time.minutes}, {white}{combat.time.seconds} {green}{second,seconds#combat.months}. +combat_warningtime={green}You have changed {white}{combat.name} {green}warning time to {white}{combat.duration.days} {green}{day,days#combat.duration.days} {white}{combat.duration.hours} {green}{hours#combat.duration.hours} {white}{combat.duration.minutes} {green}{minutes,minutes#combat.duration.minutes}, {white}{combat.duration.seconds} {green}{second,seconds#combat.duration.seconds}. +combat_starttime={green}Combat {white}{combat.displayname}{green} start op {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime|-}. +combat_start={green}Combat {white}{combat.displayname}{green} start op {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime|-}. +combat_end={green}Combat {white}{combat.displayname}{green} stopt over {white}{combat.duration.minutes} {green}{seconde,seconden#combat.duration.seconds}. combat_isteammember={red}Kingdom {white}{kingdom.displayname}{red} zit al in een team van combat {white}{combat.name} combat_list={green}Combat: {combat.name}({white}{combat.displayname}){green} datum: {white}{ldt,short,Europe/Paris#combat.starttime|-} combat_listempty={red}Geen oorlogen gevonden