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Currently translated at 100.0% (383 of 383 strings) Translation: ultimatekingdom/commands Translate-URL: https://weblate.ultimatekingdom.nl/projects/ultimatekingdom/commands/en/
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@ -114,8 +114,8 @@ kingdom_listprovinces_empty=---
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kingdom_kickall={red}your kingdom is closed. You are no longer a member of {white}{kingdom.displayname}.
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kingdom_setfriendlyfireOn={green}Friendly-fire is enabled for {white}{kingdom.displayname} {green}.
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kingdom_setfriendlyfireOff={green}Friendly-fire has been disabled for {white}{kingdom.displayname} {red}.
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kingdom_setInviteOnlyOn={green}InviteOnly has been enabled for {white}{kingdom.displayname} {green}.
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kingdom_setInviteOnlyOff={green}InviteOnly has been disabled for {white}{kingdom.displayname} {red}.
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kingdom_setInviteOnlyOn={green}Invite only has been enabled for {white}{kingdom.displayname} {green}.
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kingdom_setInviteOnlyOff={green}Invite only has been disabled for {white}{kingdom.displayname} {red}.
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kingdom_setmaxMembers={green}maximum membership number now stands for {white}{kingdom.displayname} {green}on {white}{kingdom.maxmembers}.
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kingdom_setRankGroup={green}Kingdom {white}{kingdom.displayname} {green}will now use the rank group {white}{kingdom.rankgroup} {green}.
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@ -142,7 +142,7 @@ time_set={green}Time setting {white}{time} {green}has been forwarded to the mast
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# join
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join_description=Join a kingdom.
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join_extdescription=With this command you can become a member of a kingdom. If one has invitation-only status, you need an invitation to become a member. A kingdom can also be full or has been disabled by an administrator, in which case you cannot become a member of the kingdom in question.
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join_extdescription=With this command you can join a kingdom. If the kingdon has the status on invitation-only, then you need an invitation to join. You can usually get this invitation from the king. A kingdom may also be full or disabled by an administrator. Then it is not possible to join the kingdom.
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join_cooldowntimer={red}You may only join a kingdom in {white}{seconds} {red}seconds.
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join_full={red}Kingdom {white}{kingdom.displayname} {red}is full!
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join_inviteOnly={red}You can only join{white}{kingdom.displayname} with an invitation.
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@ -273,7 +273,7 @@ spawn_extdescription=This command takes you to the spawn of your kingdom. Player
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spawn_notExists={red}The spawn of {white}{kingdom.displayname} {red}is not set!
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# setspawn
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setspawn_description=Set kingdom spawn.
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setspawn_description=Set up kingdom spawn.
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setspawn_extdescription=Here you can set the spawn of a kingdom with this command. A player in mod mode can set the spawn of each kingdom.
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setspawn_unset={red}You have deleted the spawn of {white}{kingdom.displayname} {red}!
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setspawn_set={green}You have changed the spawn of {white}{kingdom.displayname} {green} to {white}{location}
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@ -298,13 +298,13 @@ leave_successMembers={white}{kingdomplayer.name} {red}has left your kingdom!
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# inventory
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inventory_description=Open kingdom inventory.
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inventory_extdescription=With this command you can open the inventory of your kingdom. You can use this inventory on all servers, but only 1 person may have the inventory open at a time. Players in mod mode can view the inventory of each kingdom and force an inventory close. In the config.yml you can indicate which items should not be placed in the inventory.
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inventory_extdescription=With this command you can open the inventory of your kingdom. You can use this inventory on all servers, but only one person may have the inventory open at any time. Players in mod mode can view the inventory of each kingdom and force an inventory close. In the config.yml you can indicate which items should not be placed in the inventory.
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openinv_forceclose={green}We are going to close the inventory.
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inv_cannotopen={red}The inventory is already been open by {white}{kingdomplayer.displayname} {red}on server {white}{server}.
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# invite
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invite_description=Invite player to your kingdom.
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invite_extdescription=With this command you can invite a player to your own kingdom to become a member. = The player you are going to invite may not be in another kingdom. A player in mod-mod can send an invitation to another player for each kingdom.
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invite_extdescription=With this command you can invite a player to your own kingdom to become a member. =The player you are going to invite may not be in another kingdom. A player in mod-mod can send an invitation to another player for each kingdom.
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invite_hasinvite={red}Player {white}{kingdomplayer.name} {red}has already been invited.
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invite_target={green}You were invited to kingdom {white}{kingdom.displayname}.
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invite_sender={green}You've invited {white}{kingdomplayer.name} {green} to {white}{kingdom.displayname}!
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@ -379,7 +379,7 @@ tp_extdescription=Teleport a player to spawn, warp, travel, or server spawn.
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tphere_description=Teleport own kingdom members to your location
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tphere_extdescription=With this command you can teleport all members of a kingdom to your current location, Players in mod mode can choose a kingdom to teleport its members.
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tphere_extdescription=With this command you can teleport all members of a kingdom to your current location, Players in mod mode can choose any kingdom to teleport its members.
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tphere_telepoted={gold}Oh yeahh.. {green}All online members will gather around you. How cosy.
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# channel
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@ -405,7 +405,7 @@ channel_statusOff={white}channel is: {red}disabled.
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# gui
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open_description=Choose your kingdom and become a member
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open_extdescription=With this command you can open a gui where you can easily view information about kingdoms. If you click on a kingdom you become a member of it. Players in a kingdom do not see this command. A player in mod mode will see this command and can open the gui.
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open_extdescription=With this assignment you can open a gui where you can easily view information from kingdom. When you click on a kingdom, you become a member. Players in a kingdom cannot open this gui. A mod-mode player can always open the gui.
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# region
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region_description=Region settings.
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@ -435,7 +435,7 @@ enemy_senderMaxMember={red}Kingdom {white}{kingdom.displayname} {red}is at a max
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# allies
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allies_description=Friendly relationships.
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allies_extdescription=With this command you can set the relationship with another kingdom as friendly. The other party may have to provide confirmation. This can be turned off by an administrator.
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allies_isFriendly=reen}Your kingdom is already a ally of {white}{kingdom.displayname}.
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allies_isFriendly={green}Your kingdom is already a ally of {white}{kingdom.displayname}.
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allies_success={green}Kingdom {white}{target.displayname} {green}and {white}{sender.displayname} {green}are now {underline} allies..
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allies_senderMaxMember={green}Kingdom {white}{target.displayname} {green}and {white}{sender.displayname} {green}are now {underline} allies..
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