Pontoon: Update Dutch (nl) localization of ultimatekingdom
Co-authored-by: WebAdmin <webadmin@recorehosting.com>
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@ -17,10 +17,13 @@ combat_list={green}Combat: {combat.name}({white}{combat.displayname}){green} dat
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combat_listempty={red}Geen oorlogen gevonden
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combat_listempty={red}Geen oorlogen gevonden
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combat_setregion={green}Je hebt aan {white}{combat.name} {green}de regio {white}{kingdomregion.name} {green}gekoppeld
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combat_unsetregion={green}Je hebt de gekoppelde regio van {white}{combat.name}{green} verwijderd.
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combat_description=Combat aanmaken
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combat_description=Combat aanmaken
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combat_extdescription=Met deze opdracht kan je een combat aanmaken. In deze combat maak je teams en in die teams kan je 1 of meerdere kingdoms zetten. Je geeft een tijdsduur op hoe lang een oorlog mag duren en eventueel een start datum en tijd.
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combat_extdescription=Met deze opdracht kan je een combat aanmaken. In deze combat maak je teams en in die teams kan je 1 of meerdere kingdoms zetten. Je geeft een tijdsduur op hoe lang een oorlog mag duren en eventueel een start datum en tijd.
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combat_setplayerlimit={green}Je hebt de playerlimit van {white}{combat.name}{green}ingesteld op {white}{ja,nee#action}
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combat_isinCombat={red}Sorry dat kan niet, {white}{combat.name} {red} is nu actief en kan niet aangepast worden
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combat_isinCombat={red}Sorry dat kan niet, {white}{combat.name} {red} is nu actief en kan niet aangepast worden
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combat_isnotactive={red}Sorry dat kan niet, {white}{combat.name} {red} is niet begonnen
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combat_isnotactive={red}Sorry dat kan niet, {white}{combat.name} {red} is niet begonnen
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@ -38,8 +41,14 @@ combatteam_removedServer={green}Je hebt {white}{server.name}{bold}{green} toegev
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combatteam_created={green}Je hebt voor {white}{combat.displayname} {green}team {white}{team.name}{green} aangemaakt
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combatteam_created={green}Je hebt voor {white}{combat.displayname} {green}team {white}{team.name}{green} aangemaakt
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combatteam_deleted={green}Je hebt in {white}{combat.displayname} {green}team {white}{team.name}{red} verwijderd
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combatteam_deleted={green}Je hebt in {white}{combat.displayname} {green}team {white}{team.name}{red} verwijderd
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combat_starttitletext={red}Combat is gestart
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combat_startsubtitletext={green}{bold}{combat.displayname}{reset}.{green} Je team: {white}{team.name}
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combat_endtitletext={green}Combat is gestopt
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combat_endtsubtitletext={green}{bold}{combat.displayname}{reset}.{green} Je team: {white}{team.name}
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combat_waringtitletext={green}Over {red}5 minuten combat.
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combat_warningtsubtitletext={green}{bold}{combat.displayname}{reset}.{green} Je team: {white}{team.name}
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# combat info
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# combat info
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combat_info0={gold}-------------------------------------- "
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combat_info0={gold}-------------------------------------- "
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@ -209,8 +209,8 @@ help_footer={white}Pagina {red}{page}
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help_footerPage={white}Pagina {red}{current} {white}Volgende pagina {red}{next}
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help_footerPage={white}Pagina {red}{current} {white}Volgende pagina {red}{next}
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help_pageNotFound={red}Pagina niet gevonden
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help_pageNotFound={red}Pagina niet gevonden
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help_listing={green}/kingdom {white}{command} {green}{description}.
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help_listing={green}/kingdom {white}{command} {green}{description}.
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help_fullisting={red}Geen help beschikbaar voor {white}{command}
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help_fulllist={green}/kingdom {white}{command} {gold}({aliases}) {green}{description}
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help_noHelp={red}Geen help beschikbaar voor {white}{command}
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# list
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# list
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list_description=Geeft alle beschikbare kingdoms weer
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list_description=Geeft alle beschikbare kingdoms weer
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list_extdescription=Deze opdracht geeft een lijst met alle kingdoms weer. Een kingdom met status verborgen is niet zichtbaar
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list_extdescription=Deze opdracht geeft een lijst met alle kingdoms weer. Een kingdom met status verborgen is niet zichtbaar
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@ -8,33 +8,33 @@ playerjoin_vanish= {red}Let op je zit in {bold}{gold}vanish
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# gui
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# gui
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gui_lore0={gold}------------------------------------
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gui_lore0={gold}------------------------------------
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gui_lore1={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white} \\n
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gui_lore1={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white} \n
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gui_lore2={green}Uitnodiging({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}EigenVuur({white}{yes,no#kingdom.friendlyfire}{green}) \\n
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gui_lore2={green}Uitnodiging({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}EigenVuur({white}{yes,no#kingdom.friendlyfire}{green}) \n
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gui_lore3={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maximaal({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red}) \\n
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gui_lore3={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maximaal({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red}) \n
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gui_lore4={green}gemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
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gui_lore4={green}gemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
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# player_info
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# player_info
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player_info0={gold}----------------------------------------------
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player_info0={gold}----------------------------------------------
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player_info1={green}Player {white}{kingdomplayer.displayname} {green}Level({white}{kingdomplayer.level.name|-}{green}){white}, {green}Province({white}{kingdomplayer.province.name|-}{green}) \\n
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player_info1={green}Player {white}{kingdomplayer.displayname} {green}Level({white}{kingdomplayer.level.name|-}{green}){white}, {green}Province({white}{kingdomplayer.province.name|-}{green}) \n
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player_info2={green}Leader({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rank({white}{kingdomplayer.rank.name|-}{green}) \\n
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player_info2={green}Leader({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rank({white}{kingdomplayer.rank.name|-}{green}) \n
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player_info3={green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white} \\n
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player_info3={green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white} \n
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player_info4 {green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white} \\n
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player_info4 {green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white} \\n
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player_info5={green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Localy_Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white} \\n
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player_info5={green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Localy_Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white} \n
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player_info6={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon} \\n
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player_info6={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon} \n
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# kingdom_info
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# kingdom_info
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kingdom_info0={gold}----------------------------------------
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kingdom_info0={gold}----------------------------------------
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kingdom_info1={green}Kingdom {white}{kingdom.displayname} {green} - {kingdom.slogan} \\n
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kingdom_info1={green}Kingdom {white}{kingdom.displayname} {green} - {kingdom.slogan} \n
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kingdom_info2={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provincies({kingdom.provinces|-}{green}) \\n
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kingdom_info2={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provincies({kingdom.provinces|-}{green}) \n
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kingdom_info3={green}Invite only({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen-vuur({white}{yes,no#kingdom.friendlyfire}{green}) \\n
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kingdom_info3={green}Invite only({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen-vuur({white}{yes,no#kingdom.friendlyfire}{green}) \n
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kingdom_info4={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red}) \\n
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kingdom_info4={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red}) \n
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kingdom_info5={green}Spawn-toegang({white}{kingdom.spawnvisitors|-}{green}) \\n
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kingdom_info5={green}Spawn-toegang({white}{kingdom.spawnvisitors|-}{green}) \n
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kingdom_info6={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon} \\n
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kingdom_info6={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon} \n
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#kingdom_info7={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-}
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#kingdom_info7={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-}
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# province_info
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# province_info
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province_info0={gold}---------------------------------------------------------
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province_info0={gold}---------------------------------------------------------
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province_info1={green} provincie: {white}{province.displayname} \\n
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province_info1={green} provincie: {white}{province.displayname} \n
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province_info2={province.prefixedlevel} \\n
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province_info2={province.prefixedlevel} \\n
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# actionbar
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# actionbar
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