languages/en/listeners.properties
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Translation: ultimatekingdom/listeners
Translate-URL: https://weblate.ultimatekingdom.nl/projects/ultimatekingdom/listeners/en/
2024-06-03 03:44:25 +02:00

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Properties

# damage/death
death_fall={white}{kingdomplayer.displayname} {red}has crashed.
death_poision={white}{kingdomplayer.displayname} {red}just died from a poisonous substance.
death_fire={white}{kingdomplayer.displayname} {red} was killed while setting a fire, so don't play with fire.
death_lava={white}{kingdomplayer.displayname} {red}died because he tried to swimming in lava.
death_magic=white}{kingdomplayer.displayname} {red}has been magically killed by a witch.
death_contact={white}{kingdomplayer.displayname} {red}died from a touch.
death_thorns={white}{kingdomplayer.displayname} {red}has been pricked by a thorn and now sleeps forever.
death_melting={white}{kingdomplayer.displayname} {red}has melted into a pile of goo.
death_suicide={white}{kingdomplayer.displayname} {red}has done something to himself. That's is not good. He really should have been looking for help.
death_drowning={white}{kingdomplayer.displayname} {red} has been drowned because he cannot swim.
death_firetick={white}{kingdomplayer.displayname} {red} got burned and died as a result.
death_lightning={white}{kingdomplayer.displayname} {red} was hit by lightning. That's an exciting experience.
death_starvation={white}{kingdom player.display name} {red}died of starvation, By the way, what's for dinner today?
death_suffocation={white}{kingdomplayer.displayname} {red} was suffocated because he forgot to breathe.
death_fallingblock={white}{kingdomplayer.displayname} {red} died because a block felt on his head. You should always wear a safety helmet .
death_explosion={green}Boom, bang, kedeng, and now he is dead. {white}{kingdomplayer.displayname} {red}is playing with fireworks again.
death_byplayer={white}{kingdomplayerkiller.displayname} {green} has completely destroyed and killed {green} with {white}[{weapon}{white}] {red}{kingdomplayervictim.displayname}.
death_byzombie=white}{kingdomplayer.displayname} {green}was completely destroyed and beaten to death by a {white}{zombie} {green}and that really hurt .
# regions
region_entertitletext={green}------> {bold}in
region_entersubtitletext={green}{kingdom.displayname} - {region.displayname}
region_leavingtitletext={red}<------ {bold}out
region_leavingsubtitletext={green}{kingdom.displayname} - {region.displayname}
province_entertitletext={green}------> {bold}in
province_entersubtitletext={green}{province.displayname} - {region.displayname}
province_leavingtitletext={red}<------ {bold}out
province_leavingsubtitletext={green}{province.displayname} - {region.displayname}
regionlistener_enterPvpregion_title={green}------> {bold}in
regionlistener_enterPvpregion={red}Pvp {green}region
regionlistener_enterNonPvpregion_title={green}------> {bold}in
regionlistener_enterNonPvpregion={green}Non-Pvp region
regionlistener_leaveNonPvpregion_title={red}<------ {bold}out
regionlistener_leaveNonPvpregion={green}Non-PVP region
regionlistener_leavePvpregion_title={red}<------ {bold}out
regionlistener_leavePvpregion={red}Pvp {green}region
regionlistener_enterFriendlyFireRegion_title={green}------> {bold}in
regionlistener_enterFriendlyFireRegion={green}FriendlyFire region.
regionlistener_enterFriendlyNonFireRegion_title={green}------> {bold}in
regionlistener_enterFriendlyNonFireRegion={red}Non-Friendlyfire
regionlistener_leaveFriendlyFireRegion_title={red}<------ {bold}out
regionlistener_leaveFriendlyFireRegion={green}FriendlyFire region.
regionlistener_leaveNonFriendlyFireRegion_title={red}<------ {bold}out
regionlistener_leaveNonFriendlyFireRegion={Red}Non-FriendlyFire
# Pretty fly for a
flylistener_cannotFlyHere={white}oh..{red}You're not allowed to fly here, didn't you know that?
flylistener_enterRegionTitle={green}------> {bold}in
flylistener_enterRegion={green}No-Fly-Zone.
flylistener_leaveRegionTitle={red}<------ {bold}out
flylistener_leftFlyRegon={green}No-Fly-Zone.
flylistener_safeLanding={green}You are safely on the ground.
flylistener_locationNotSave={red}You are not allowed to land here.
flyListener_teleportNearestSaveLocation={green}You have been teleported to the nearest safe location.
fishlistener_cannotFish={white}oh. {red}You're not allowed to fish here, didn't you know that?