Currently translated at 100.0% (51 of 51 strings) Translation: ultimatekingdom/combat Translate-URL: https://weblate.ultimatekingdom.nl/projects/ultimatekingdom/combat/en/
		
			
				
	
	
		
			86 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
| # commands
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| combat_created={green}You have created {white}{combat.displayname} {green}.
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| combat_deleted={green}You have deleted {white}{combat.displayname} {red}.
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| #combat_list={green}{combat.name}({white}{combat.displayname}){green} Teams: {white}{combat.totalteams}{green} \n Looptijd: {white}{combat.duration.days} {green}{dag,dagen#combat.duration.days} ,{white}{combat.duration.hours} {green}{uur,uren#combat.duration.hours} ,{white}{combat.duration.minutes} {green}{minuut,minuten#combat.duration.minutes}, {white}{combat.duration.seconds} {green}{seconde,seconden#combat.duration.seconds}  \n{gold}------------------------------------------------
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| #combat_listhistoru={green}{combat.name}({white}{combat.displayname}){green}\n datum: {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime \n{gold} ---------------------------------------
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| # combat info
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| combat_info2=\ 
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| combat_info4=\   
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| combat_info7=\ 
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| combat_info9=\ 
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| # combatteam info
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| combatteam_info0={gold}-------------------------------------- 
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| combatteam_info2=Members: {white}{team.members-} \\n
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| combatteam_info3={gold}-------------------------------------- 
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| combatteam_info4=\ 
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| combatteam_info5={gold}-------------------------------------- 
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| combat_displayname={green}You have changed {white}{combat.name} {green} displayname to {white}{combat.displayname}.
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| combat_duration={green}You have adjusted {white}{combat.name} {green} time to {white}{combat.time.days} {green} {day,days#combat.duration.days} {white}{combat.time.hours} {hours#combat.duration.hours} {white}{combat.time.minutes} {green}{minute,minutes#combat.time.minutes}, {white}{combat.time.seconds} {green}{second,seconds#combat.months}.
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| combat_warningtime={green}You have changed {white}{combat.name} {green}warning time to {white}{combat.duration.days} {green}{day,days#combat.duration.days} {white}{combat.duration.hours} {green}{hours#combat.duration.hours} {white}{combat.duration.minutes} {green}{minutes,minutes#combat.duration.minutes}, {white}{combat.duration.seconds} {green}{second,seconds#combat.duration.seconds}.
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| combat_starttime={green}Combat {white}{combat.displayname}{green} start on {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime|-}.
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| combat_start={green}Combat {white}{combat.displayname}{green} starts on {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime|-}.
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| combat_end={green}Combat {white}{combat.displayname}{green} ends in {white}{combat.duration.minutes} {green}{seconde,seconden#combat.duration.seconds}.
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| combat_isteammember={red}Kingdom {white}{kingdom.displayname}{red} is already on combat team {white}{combat.name}.
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| combat_list={green}Combat: {combat.name}({white}{combat.displayname}){green} date: {white}{ldt,short,Europe/Paris#combat.starttime|-}
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| combat_listempty={red}No combats found.
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| combat_setregion={green}You have paired {white}{combat.name} {green}to the region {white}{kingdomregion.name}.
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| combat_unsetregion={green}You removed the linked region of {white}{combat.name}{green}.
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| combat_description=Create Combat.
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| combat_extdescription=With this command you can create a combat. In this combat you can create teams and in those teams you can put one or more kingdoms. You specify how long a combat may last and possibly a start date and time. 
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| combat_setplayerlimit={green}You set the playerlimit of {white}{combat.name}{green} to {white}{yes,no#action}.
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| combat_isinCombat={red}Sorry, {white}{combat.name} {red} is now active and cannot be modified.
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| combat_isnotactive={red}Sorry, {white}{combat.name} {red} did not start.
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| listcombat_description=Combat lijst
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| combatteam_notMember={red}Kingdom {white}{kingdom.name}{red} is not in combat team {white}{team.name} {red}of combat {white}{combat.name}.
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| combatteam_removeddmember={green}You have removed {white}{kingdom.name}{green} {bold}{reset}{green} from team {white}{team.name} {green} ofcombat {white}{combat.name}.
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| combatteam_addedServer={green}You have added {white}{server.name}{bold}{green}{reset}{green} to combat {white}{combat.name}.
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| combatteam_removedServer={green}You have added {white}{server.name}{bold}{green}{reset}{green} to combat {white}{combat.name}.
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| combatteam_deleted={green}You have deleted {white}{combat.displayname} {green}team {white}{team.name}{red}.
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| combat_starttitletext={red}Combat started.
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| combat_startsubtitletext={green}{bold}{combat.displayname}{reset}.{green} Your team: {white}{team.name}.
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| combat_endtitletext={green}Combat is gestopt 
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| combat_endtsubtitletext={green}{bold}{combat.displayname}{reset}.{green} Your team: {white}{team.name}.
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| combat_waringtitletext={green}The combat starts in 5 minutes.
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| 
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| # combat info
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| combat_info0={gold}-------------------------------------- "
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| combat_info3={green}Team names : {white}{combat.teamnames|-}
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| combat_info5={green}StartTime: {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime} 
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| combat_info8={green}active {white} {yes,no#combat.isrunning} ,{green}warning: {white}{yes,no#combat.sendwarning}
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| combat_info10=Status: {combat.status.name}
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| combatteam_info1={green}Team {white}{team.displayname} {green} Members: {white}{team.totalmembers} \\n
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| #combat_list={green}{combat.name}({white}{combat.displayname}){green} Teams: {white}{combat.totalteams}{green} \n Looptijd: {white}{combat.duration.days} {green}{dag,dagen#combat.duration.days} ,{white}{combat.duration.hours} {green}{uur,uren#combat.duration.hours} ,{white}{combat.duration.minutes} {green}{minuut,minuten#combat.duration.minutes}, {white}{combat.duration.seconds} {green}{seconde,seconden#combat.duration.seconds}  \n{gold}------------------------------------------------
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| #combat_listhistoru={green}{combat.name}({white}{combat.displayname}){green}\n datum: {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#combat.starttime \n{gold} ---------------------------------------
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| combat_ended={red}Combat {white}{combat.displayname}{red} is in the past and cannot be edited.
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| listcombat_extdescription=Show a list of combats, Want to know more about a combat? use /k info <combat-name> for extensive information.
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| combatteam_addedmember={green}You have added {white}{kingdom.name}{bold}{green}{reset}{green} to team {white}{team.name} {green} of combat {white}{combat.name}.
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| combatteam_created={green}You created {white}{combat.displayname} {green}team {white}{team.name}{green}.
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| combat_warningtsubtitletext={green}{bold}{combat.displayname}{reset}.{green} Your team: {white}{team.name}.
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| combat_info1={green}Combat : {white}{combat.displayname} {green}Agains: {white}{Alle Kingdoms,Teams#combat.allkingdoms} {green} Teams: {white}{combat.totalteams|-} 
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| combat_info6=Duration: {white}{white}{combat.duration.days} {green}{day,days#combat.duration.days}, {white}{combat.duration.hours} {green}{hours#combat.duration.hours}, {white}{combat.duration.minutes} {green}{minutes,minutes#combat.duration.minutes}, {white}{combat.duration.seconds} 
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