diff --git a/info.properties b/info.properties index ecde001..076a11f 100644 --- a/info.properties +++ b/info.properties @@ -20,7 +20,7 @@ player_info2={green}Leader({white}{yes,no#kingdomplayer.isking}{green}){white}, player_info3={green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white} \\n player_info4 {green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white} \\n player_info5={green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Localy_Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white} \\n -player_info6={green}created on: {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon} \\n +player_info6={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon} \\n # kingdom_info kingdom_info0={gold}---------------------------------------- @@ -29,7 +29,7 @@ kingdom_info2={green}Level({white}{kingdom.level.name|-}{green}){white}, {green} kingdom_info3={green}Invite only({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen-vuur({white}{yes,no#kingdom.friendlyfire}{green}) \\n kingdom_info4={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red}) \\n kingdom_info5={green}Spawn-toegang({white}{kingdom.spawnvisitors|-}{green}) \\n -kingdom_info6={green}created on: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon} \\n +kingdom_info6={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon} \\n #kingdom_info7={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-} # province_info @@ -40,4 +40,4 @@ province_info2={province.prefixedlevel} \\n # actionbar actionbar_row0={green}Kingdom: {white}{kingdomplayer.kingdom.displayname|&c-} actionbar_row1={green}Rank: {white}{kingdomplayer.rank.displayname|&c-} -actionbar_row2={green}Region: {white}{kingdomplayer.region.displayname|&c-} +actionbar_row2={green}Regio: {white}{kingdomplayer.region.displayname|&c-}